WebVelocity is one of the properties of a BasePart. You can edit it by going into the properties of a brick, or use a script, and change the Velocity property, which requires a Vector3 value. Some useful ways of using Velocity can be for trampolines, moving water, or conveyor belts. WebJan 21, 2024 · 1 Answer Sorted by: 0 Don't use loops in a game that provides events. This loop will get your code stuck anyway. The only moment you need to change the speed is when the leader speed changes. So why not implement a handler for the Changed event that updates the other players' speeds. Example:
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[EASTER] Case Clicker - Roblox
WebJun 8, 2024 · Sorted by: 1 Solved it. The product of workspace's gravity and part's mass is much higher than 1000 in my Force vector. Code below works as expected: jump_force.Force = Vector3.new (10, game.Workspace.Gravity * object.Mass * 1.35, -10) jump_force.Enabled = true wait (0.4) jump_force.Enabled = false Share Improve this … WebApr 7, 2024 · Roblox is a global platform that brings people together through play. WebCheck out [EASTER] Case Clicker. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Updates every weekend! This week's update: - Easter Themed Map + Booths! - Special Rewards! (Use the ⭐ in Daily Rewards!) - Backpack + Jackpot item sorting improvements! - Increased server size from 22 -> 24 - Fixed player … progressive in eyeglasses means